xzar_monty
xzar_monty
Reactions
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Re: Pillars of Eternity 2 praise/criticism/gameplay and story analysis thread [SPOILERS ALLOWED]
Btw, this is from the Pillars of Eternity wiki -- Might: "Might represents a character's physical and spiritual strength, brute force as well as their ability to channel powerful magic. During i… (View Post)3 -
Re: Pillars of Eternity 2 praise/criticism/gameplay and story analysis thread [SPOILERS ALLOWED]
Of course it is. Strength is an aspect of might, but might is a much larger concept. A "mighty wizard", for instance, a common enough pair of words, does not refer to wizard with large bice… (View Post)2 -
Re: Pillars of Eternity 2 praise/criticism/gameplay and story analysis thread [SPOILERS ALLOWED]
Guys, please do note that it is Might. It is not Strength. (View Post)2 -
Re: Pillars of Eternity 2 praise/criticism/gameplay and story analysis thread [SPOILERS ALLOWED]
This is precisely it. And not only does it lead to flavorless options, it also leads to the fact that unique items lose their meaning, because everything works as well as everything else. So things b… (View Post)1 -
Re: Pathfinder : Kingmaker
Yeah, why not. Don't see it as being necessary, though, but why not. The thing with cRPGs and spells tends to be that you only ever use a few, certainly a lot fewer than in PnP, because a cRPG is alw… (View Post)1