00zim00
00zim00
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Re: Comparing the old and new character record UI. Is it final ?
After some feedback from @Pecca about my initial mock-up screen not being usable in wide-screen and reading both points of views from various people in the forums. I decided to make a new mock-up. Du… (View Post)8 -
Re: What do you think about the dialogue screen now?
It is missing the space however I think it dosnt hurt the look if anything enhances it imo. It gives that little bit of extra space for the text to display which could reduce text warping and in turn… (View Post)2 -
Re: I do not like the simplification of character details in Inventory UI
You also have the problem with how do you run an exe differently on iOS. Im actually curious how the new system runs on iOS, even know I have never play it on there. One way to get around it may be t… (View Post)Post edited by 00zim00 on1 -
Re: Character Record/Sheet UI Feedback
Has anyone else noticed this o.O? I might be nitpicking but its a very out of place and noticeable element borrowed from the old priest/mage screen. That shape/area is used to add a click-able button… (View Post)5 -
Comparing the old and new character record UI. Is it final ?
Edit Thread Moved: I know there is a new thread similar to this one already here but as Dee said, "It's gone a little far away from the SoD UI" so it has been moved here :) Edit: So apparen… (View Post)14