Acaos
Acaos
Reactions
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Re: Suggestions Thread: Miscellaneous (Minor uncategorized tweaks and changes)
A few miscellaneous requests: - Bug fix: Using color codes (whether directly or embedded in a token) in conversation options sometimes causes conversation options after the color-coded one to not dis… (View Post)Post edited by Acaos on2 -
Re: NWN Explorer Reborn compatibility with EE?
It doesn't work (yet). Niv pointed out that there are some assumptions in the code that aren't properly handling some of the EE changes. I'm going to try getting it working soon (I need to get my bui… (View Post)5 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
Please add a function which will tell us if the current hit is a critical hit in an on-hit spell cast script. (View Post)2 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
To follow on the previous commentor: - Fix the bug that doesn't allow a character to know more than six or so epic spells (crashes the client). Also: - Better control for spontaneous spellcasting (es… (View Post)1 -
Re: Suggestions Thread: Art Assets (models, textures, images, sounds)
This may not entirely be an art asset request, but: - Please add a `BODY_NODE_HEAD` constant and the ability to use it in EffectBeam(), so we can have beams emanating from the head node as well as fr… (View Post)1