Acifer
Acifer
Reactions
-
Re: [Mod in progress] Skyfire – Modification for Baldur’s Gate II
Yes, sad but true. I have also witnessed countless ambitious projects and announcements that ended up as modding carcasses. This is the reason why I decided to wait with the announcement until I have… (View Post)2 -
Re: [Mod in progress] Skyfire – Modification for Baldur’s Gate II
Don't worry, there will be as much player agency as possible. You may start the adventure within SoA whenever you want. I personally really hate being railroaded or getting rid of choices, so I try t… (View Post)2 -
Re: [Mod in progress] Skyfire – Modification for Baldur’s Gate II
Yes, Skyfire is meant for SoA. You will be able to start the quest as soon as you enter the docks. Difficulty of the quests will be similar to the core quests available from chapter 2 (Umar Hills, Wi… (View Post)Post edited by Acifer on11 -
Re: [Mod in progress] Skyfire – Modification for Baldur’s Gate II
Thank you all so much for your awesome feedback! This is the thing that keeps me going, and I am very glad you like what I do. Definitely! Beware of Calim’s breath in Dashadjen and Memnon’s crackle i… (View Post)5 -
[Mod in progress] Skyfire – Modification for Baldur’s Gate II
Skyfire – Modification for Baldur’s Gate II The time of the Genies in southern Faerun seems to be long gone. But there are rumors that their spirits are still there, trapped in an ancient artifact an… (View Post)34