Ancarion
Ancarion
Reactions
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Re: Suggestions Thread: Structural (file formats, references, "hardcodedness", configuration)
The whole edge tile system is an unfortunate relic from NWN's early isometric days, before the camera was unlocked. In a perfect world, I'd like to see it abandoned altogether, and just allow for a f… (View Post)4 -
Re: NWNEE looks great with new shader effects!
I realized that the screenshots were being saved in the bin/win32 folder. Here are a couple as an example. Keep in mind that the visual impact is much greater in the game, and screenshots just barely… (View Post)1 -
Re: NWNEE looks great with new shader effects!
To address your performance question, I just quickly set up a 32x32 TNO area with fog set to 200 and burned out buildings everywhere. Then I set up a nested encounter that spawned 32 nightmares. They… (View Post)Post edited by Ancarion on3 -
Missing "help" popup for spells and special abilities during creature editing
Normally in 1.69 and prior, when editing a creature's spells and special abilities, there is a small help button (?) at the lower right of the spell/ability list that brings up a window to explain ex… (View Post)Post edited by Ancarion on1 -
Defaulting to poor old Aluvian when testing a module
In 1.69 and prior, you could create a character bic with an invalid name that would cause an error when testing a module with F9 and send you to the character select list instead. This was very helpf… (View Post)Post edited by Ancarion on3