Aranthys
Aranthys
Reactions
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Re: No more ghasts from animate dead?
The new summon thing is linked to a bug topic I created, where a suggestion was made, and was taken into account by Seth. The ghasts have been replaced by regular skelettons. These skeletons grow str… (View Post)3 -
Re: Animate Dead spawns not triggering traps.
No summon can trigger traps. That's one of the changes from the bg2 engine compared to bg1. (View Post)1 -
Re: Le topic à complaintes et suggestions de la VF
Une erreur et un manque de précision dans la description des capacités du Chevalier Noir. 1 - Erreur : La compétence absorption de vie ne permet pas de jet de sauvegarde (La réussite est automatique)… (View Post)2 -
Animate dead summons Ghasts / Uses wrong animation upon summoning
While the change is fun, this imbalances the spell greatly at low/mid levels. At level 5, any cleric can summon 1-2 ghast. These RAPE anything they touch, unless their target focuses on them, or the … (View Post)2 -
Re: Le topic à complaintes et suggestions de la VF
@La_Voix : Autre description incorrecte en VO/VF : La dague de venin a pour description "6 points de dégâts de poison par round, pendant un maximum de 15 rounds" Ce qui est faux. La dague f… (View Post)1