ArchGhost
ArchGhost
Reactions
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Re: (Non top tier) favorite weapons
Yeah I'm not familiar at all with EE, I pulled this all out of nerd memory. Other than one of the early EE patches preserved the infinite launcher + ammunition damage/effects stacking, which is a bug… (View Post)1 -
Re: (Non top tier) favorite weapons
Crimson Dart +3: It's freely obtained in WK level 1, sets any character's APR to 3 and does 4-6 damage per hit no matter what proficiencies they have, for an average expected damage per round of 15 d… (View Post)6 -
Re: Factual class / kit major strengths and weaknesses?
Your description belies that a Fighter/mage or Mage/Thief would be a good fit for the playstyle you want. A class combination that gives you immediate access to more tools than the simple sword and b… (View Post)2 -
Re: Factual class / kit major strengths and weaknesses?
In very broad strokes: Warriors (Fighters, Rangers, Paladins, Barbarian): -take a ton of punishment before dying and generally save or have enough HP to tank spells. -hit hard and often physically. N… (View Post)3 -
Re: Which Cleric (NPC) do you prefer?
No. Magic Resistance completely negates the effect of a spell, not damage. It is designed to work on on-target spells like Magic Missile or the damage effects of AoE spells like Fireball. She can be … (View Post)5