AstroBryGuy
AstroBryGuy
Reactions
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Re: [Windows]Force talk to tiax should not repeat banter between him and Dorn.
Looks like a similar issue to http://forum.baldursgate.com/discussion/37327/11111-all-force-talking-safana-repeats-dorn-dialog#latest TIAXJ state 2 needs an action: ~SetGlobal("DORN_TIAX",&… (View Post)3 -
Re: All you wanted to know about Baldur's Gate: Siege of Dragonspear ("Adventure Y" previously)
Boo is Ao? That makes sense! :smile: (View Post)8 -
Re: BG1 NPC Project Music Pack compatible with BGEE?
When a BG1NPC dialog wants to start "character music", it should stop any background music currently playing. Before one of the music pack sounds plays, a command is issued to play a blank … (View Post)Post edited by AstroBryGuy on3 -
Re: BG1NPC for BGEE Prerelease - UPDATE v21-PR_20150131
Hi all, I've rolled the Amelia edits into the main branch. Unless there are any last minute bugs reported, this is the release candidate for v21. If you can, please at least do a test install of this… (View Post)8 -
Re: IWD2 EE or IWD2 with tweaks!
@Jota - Yes. From the IWD2NPC Readme (http://www.gibberlings3.net/readmes/readme-iwd2npc.html):If you want the party members to recognize a character as the main character, like Charname in BG2, and … (View Post)1
