AstroBryGuy
AstroBryGuy
Reactions
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Re: Poison Weapon
That could be done with opcode 321. Only have the Effect Removal By Resource happen if the target fails the save. Then, hitting again with poison weapon would deal the initial poison damage, but it w… (View Post)2 -
Re: Poison Weapon
Try Dragon Magazine #39 - the Anti-Paladin. Had poison and backstab 20 years before 3E. Whippersnappers think 3E invented D&D.... That's a paddlin' :lol: (View Post)9 -
Re: I do not like the simplification of character details in Inventory UI
But, they're not hiding the information. It's available if you move your mouse over it. Hiding it would be making it completely unavailable. Looking at my current party in IWDEE, out of six character… (View Post)Post edited by AstroBryGuy on8 -
Re: The Lore of Lore - is there a possible explanation for this paradox?
For legendary items, while the knowledge that the item exists may be common, the fact that a certain item *is* that legendary item takes high lore to confirm. Also, legends are often fuzzy on the det… (View Post)18 -
Re: Dual Wield and 2H weapon slot compatibility.
Well, to be fair to the Infinity Engine games, they actually put harsher penalties on TWF than PnP. PnP's base penalty to TWF is -2/-4, which is modified by the characters Dex Reaction Modifier. So, … (View Post)4
