AstroBryGuy
AstroBryGuy
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Re: BG1NPC for BGEE Prerelease - UPDATE v21-PR_20150131
You must have accidentally selected spanish when you first ran WeiDU, this picks the dialog.tlk file WeiDU will use, and it's only asked the first time you run WeiDU. There is a file weidu.conf. If y… (View Post)1 -
Re: BG1NPC for BGEE Prerelease - UPDATE v21-PR_20150131
@jackjack - Are you playing in english or spanish? I noted that you are selected english for the language to install BG1NPC, which make me think you're playing in english. However, the dialog.tlk bei… (View Post)1 -
Re: BG1NPC for BGEE Prerelease - UPDATE v21-PR_20150131
@jackjack - When you reinstalled the mod, did you do "setup-bg1npc --reinstall"? If you re-ran the installer and selected "No Change" for each component, then it wouldn't reapply … (View Post)2 -
Re: Does the new patch mess up SCS and NPC project?
There's a funky issue with the "Continue" button on dialogs (they work but are blank sometimes), but there also a report of that on vanilla. So, I'm not sure if it's a mod issue. Other bugs… (View Post)2 -
Re: BG1NPC for BGEE Prerelease - UPDATE v21-PR_20150131
Franpa reports the same issue with no mods installed. I'll keep looking into it, but this might not be caused by BG1NPC. http://forum.baldursgate.com/discussion/comment/539835#Comment_539835 BG1NPC's… (View Post)1
