AstroBryGuy
AstroBryGuy
Reactions
-
Re: All you wanted to know about the next Beamdog's project
Here's the hook, when CHARNAME dies, you don't get the usual "disintegrating hand" animation following by game over... you wake up in the Mortuary in PST. :wink: (View Post)5 -
Re: BG1NPC Bug Report and Discussion Thread
Copy the bg1npc/phase2/portraits directory from v22.7 to the same location in v22.8. Remove the "DEPRECATED" command from the non-joinable NPC portraits section in setup-bg1npc.tp2. (View Post)1 -
Re: BG1NPC Bug Report and Discussion Thread
Sorry, I tested v22.8 before uploading, and didn't see this error. I've tracked it down and uploaded a new set of packages on GitHub. https://github.com/Gibberlings3/BG1NPC/releases/tag/v22.8a (View Post)Post edited by AstroBryGuy on1 -
Re: BG1NPC Bug Report and Discussion Thread
v22.8 is released to fix a problem the Faldorn - Izefia quest. This release also deprecates the Non-Joinable NPC Portraits component to comply with copyright issues. https://github.com/Gibberlings3/B… (View Post)3 -
Re: modmerge: merge your Steam/GOG zip based DLC into something Weidu/NearInfinity/DLTCEP can use.
That's actually GemRB that tries to emulate the Infinity Engine. NearInfinity is a cross-platform game file editor/browser for Infinity Engine games. http://www.gemrb.org/wiki/doku.php?id=start https… (View Post)2