AstroBryGuy
AstroBryGuy
Reactions
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Re: Player how-to: Getting mods to work on BGEE
Jaheira's "Joined Dialog" file is JAHEIJ, not JAHEIRAJ. (View Post)3 -
Re: The Black Hound as a possible expansion for either BG2EE or IWD2EE?
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Re: Is that a cave?
Looks like an EE-compatible version is available. https://forums.beamdog.com/discussion/42168/mod-the-stone-of-askavar-for-totsc-tutu-bgt-and-bg-ee (View Post)2 -
Re: BG1NPC Bug Report and Discussion Thread
@Itomon - One thing to keep in mind is that all the .tra files are encoded for use with the original BG2 engine. So, for western european languages, they use CP-1252 encoding. The only exception is t… (View Post)Post edited by AstroBryGuy on1 -
Re: Eve of War [Abandoned]
If I might make a suggestion on the E sewers: * Make E2 and E3 in the sewers both go up to E1 on the E Baldur's Gate map. Going down can go to E3 (since it's more obvious) * Sewer E4 and E1 go to Cit… (View Post)3
