Beastman
Beastman
Reactions
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Re: [GUI Mod] Archaic GUI for BG:EE
@Archaic: have you tested with long characternames? i tested with my character in beta 5 with various inventory screens and if you have long character names, the first letter overlaps the left border… (View Post)2 -
Re: Clua Console in BG:EE?
For the Ini-file: 'Program Options', 'Debug Mode', '1', Ingame activate console by pressing CTRL + Space (View Post)1 -
Monster Graphics
Looking at some screenshots, the monsters look somewhat... * :-/ how to translate that....* well, you can see "steps" and are blurry. best illustrated on the hobgoblin (screenshot2 of the r… (View Post)1