Crawley
Crawley
Reactions
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Re: [GUI Mod] Archaic GUI for BG:EE
The numbers for each player creation step are cool, but I would rather think of Roman numerals for parts of interface as opposed to Arabic which are used for character sheet. (View Post)1 -
Re: Detect Traps & Hide in Shadows
@Senash IMHO it changes a lot, because you have to either pay attention to traps, or pay attention to being hidden. Similarly would you find it hard to try understanding the lyrics of a song playing … (View Post)7 -
Re: Baldur’s Gate II: Enhanced Edition - nowości i zmiany
Niby tak, ale jakoś tak od niedawna wychodzę z założenia, iż nie w każdej grze musi być dostępne wszystko, co ma do zaoferowania, zaś nowe możliwości lub blokowanie innych spowodowane działaniami w B… (View Post)1 -
Re: Stat increases in other BG1 NPCs?
But aren't their stats what adds some flavor to them? Most of BG1 NPCs who excel in one important stat, are handicapped in another. Kagain is a great tank, but lacks in dexterity and is a bit weaker.… (View Post)1 -
Re: Would anybody like the sense of exploration back in BG2?
One of the things I don't like in BG2 is getting everything on silver plating. Quests are not very hard to get through unless there's a tough part there. Take the skinners quest for instance. Almost … (View Post)1