CrevsDaak
CrevsDaak
Reactions
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Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
The fight against Mae'Var went pretty well, but it wasn't very easy since I forgot to cast Dispelling Screen, so Jaheira, Minsc and Jan lost their buffs to Mae'Var's first Dispel Magic, which complic… (View Post)8 -
Re: Project Infinity - mod manager for Baldur's Gate, Icewind Dale, Planescape Torment, and EET
Gah, I hadn't seen that there was a mismatched parenthesis, fixed, thanks. (View Post)1 -
Re: BG3: Yay or Nay?
I think they should have enough selling point with the Baldur's Gate title to try use Turn-based combat as a marketing method as they've done with Divinity. And they're probably aware that Baldur's G… (View Post)1 -
Re: [MOD] EEex (v0.10.2-alpha)
I think it'll work best as a new opcode, without having it to do anything aside from telling the engine to start running a script using the target of the opcode as the active creature that will conti… (View Post)2 -
Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
We finally made it to the Temple District. Oh, the variety of potions that were pickpocketed here. One just cannot even begin to describe such a thing. Except I can, and in between all we got here an… (View Post)9