CrevsDaak
CrevsDaak
Reactions
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Re: The Road to v1.3 (BG:EE), Phase IV
@Dee only the Wizard Eye, since all of the other summons don't clear out fog of war and he can initiate dialog with a Familiar. He got a script rework—now he also casts spells. (View Post)2 -
Re: Slaver stockade bug?
No, use iFunbox to browse for your saved game in Baldur's Gate II Enhanced Edition/Library/save, the save is composed by the whole 000000### - Saved Game Name Example folder, zip/rar that folder… (View Post)2 -
Re: Deities NPCs are most likely to worship.
Unless you give your soul to a Demon/Devil and you'll spend all of your afterlife fighting in the Blood Wars. (View Post)1 -
Re: What in the name of Boo is with monster attack bonuses???
Actually, Battle Horrors, Doom Guards and Doomsayers are immune to Missile weapons damage. (View Post)2 -
Re: Obe the Illusionists' Helper Party - Where's the exploit??
Probably fixed or even never existent in the EE, I recall some way of doing this in BG1 but I have no idea of where to find information about it. Maybe it's the old "kill, leave them in par… (View Post)6
