CrevsDaak
CrevsDaak
Reactions
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Re: BG1NPC for BGEE Prerelease - UPDATE v21-PR_20150131
@AstroBryGuy and @CarrKnight For Unix-based OSes placing the WeiDU executable in usr/bin and running it with the console as if it was any other command e.g. weidu bg1npc/setup-bg1npc.tp2 (that shou… (View Post)2 -
Re: Looking for a List with Affects for EE Keeper
Check this out. It has many effects that won't do anything over a creature but many others will. (View Post)1 -
Re: Gobble Gobble
Hand over your gobble-gobbling chickens and no one will be hurt! ^,^ … Or do you not trust my benevolence? (View Post)4 -
Re: Usability flagging, meet... common sense?
This is actually implemented but it's hardcoded, just that it doesn't trigger all the time, because it's calculated with all the kits in mind, and, blocking the kit's usability bits would cause (lots… (View Post)2 -
Re: NPC innate abilities should behave correctly
WeiDU scripts for fixing for everyone! For Yeslick's dispel magic innate:COPY_EXISTING spin112.spl override READ_LONG 0x64 ex_h_of READ_SHORT 0x68 ex_h_c FOR (i=0;i < ex_h_c;++i) BEGIN READ_SHORT … (View Post)Post edited by CrevsDaak on2
