CrevsDaak
CrevsDaak
Reactions
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Re: What the heck is this thing supposed to be?
@Tresset well, that one is OK compared with this one... (View Post)3 -
Re: Turn the Star Wars cast into BG characters!
@BelgarathMTH I don't know how to create kits but I want to do so to play as Sith/Jedi. I'll override the fighter's ability tables with Jedi/Sith abilities and then add lightsabers, encounters, etc. … (View Post)1 -
Re: Turn the Star Wars cast into BG characters!
@BelgarathMTH, but you can create Robes for a fighter to use, and a custom blue/red staff/long sword. I've created Darth Zannah and custom robes (black robes with some dark purple with cape and hood)… (View Post)4 -
Re: Turn the Star Wars cast into BG characters!
@BelgarathMTH KotOR and KotOR2 use the same engine as NWN, but only slightly modified and name-changed. The KotOR games have lots of animations for different Lightsabers and Robes, most of my Fightin… (View Post)1 -
Re: Is this considered cheesy?
C:CreateItem("BAG31") (View Post)3
