CrevsDaak
CrevsDaak
Reactions
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Re: [How to] Making kit mods for the EE!
ok, I think bugging @Troodon80 or @mlnevese should be enough for this to get stickied (imo i don't care much if it doesn't get sticked, but I'd say it would be cool). (View Post)4 -
Re: EE Keeper: How to set Strength bonus to 18/00?
TI'd say that was because you set the STR to 18/100 instead of setting STR to 18 and Extra STR bonus to 100. (View Post)1 -
Re: Engine, features, and which way 'round it goes
The IWD engine was already something like the BG1/BG2 one (since it was a mix between those two), so I don't think much stuff would actually change. (View Post)2 -
Re: Speculations and wishlists for new IWD:EE content.
Sounds… like those type of feature requests that require the modification of 20% of the game's files and about 3% of the game's engine, most likely it's not going to happen. (View Post)4 -
Re: How Dual Wielding Broke the Game
If these are the weapons you can get in IWD, i'd say that you would only need to use to beat the whole game. Also, BG2 and IWD are two different things, if weapons from IWD are OP, they are stil… (View Post)8
