Flashburn
Flashburn
Reactions
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Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
Flashburn's Rejects BG1: Prologue, 1, 2, 3, 4, 5, 6 SoD: 1, 2 SoA: 1, 2, 3 Day 2 of no internet begins here. Now that Rufus is a fighting machine all on his own, we're back at Watcher's Keep. Rufus b… (View Post)8 -
Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
Flashburn's Rejects BG1: Prologue, 1, 2, 3, 4, 5, 6 SoD: 1, 2 SoA: 1, 2 My internet was out for three days, which gave me plenty of time to make progress with the Rejects. The Umar Hills are indeed n… (View Post)8 -
Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
Flashburn's Rejects BG1: Prologue, 1, 2, 3, 4, 5, 6 SoD: 1, 2 SoA: 1 Since I was in the area, I wanted to get Krieg's Dragon Blade +3 back. We enter Firkraag's dungeon and take on the Ruhk Transmuter… (View Post)8 -
Re: [MOD] EEex (v0.10.2-alpha)
YESYESYESYESYES I just knew you could do it, I've been dying to have something like this for years! (View Post)1 -
Re: [MOD] EEex (v0.10.2-alpha)
Yes, as long as you can minimize its UI element. It will still be helpful to know when spells that use opcode 232 proc, but they're not quite as important as knowing when modal abilities will proc. (View Post)1
