Flashburn
Flashburn
Reactions
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Re: [Kit Mod] The Artisan's Kitpack
@stayhoided I made a tiny sound mod that uses Neverwinter Nights' version of magic damage so you don't have to hear that deafening "KA-CHOW" sound every time an arrow hits. I think it's muc… (View Post)1 -
Re: Sandrah Saga For EET
Oh my god. @Vichan, I read your LP up to about Beregost and I can't take any more; it's even worse than a modern-day Saerileth. Here I thought Saerileth was the worst BG modding had to offer after re… (View Post)3 -
Re: BG1 NPCs for SOA mod
Ugh. That left a bad taste in my mouth. Ellipses were constantly abused in the ".." fashion. Misspellings abound. And Kagain's shop sells shitloads of overpowered items, most of which don't… (View Post)Post edited by Flashburn on3 -
Re: Using Power Word spells?
You just have to take a guess or experiment. Or open NearInfinity and check the creature you're wanting to use the magic word on. I've found that most mages in the game, even in ToB, don't even have … (View Post)4 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
Seconding this. Unless you're initiating an attack on an enemy or interacting with a placeable, special attack modes get turned off whenever you move. (View Post)1