Flashburn
Flashburn
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Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
Fun With Saving Throws Previous updates: SoD dungeon. We send in wraiths and Nighthaunts against the first group of enemies since it's much harder to lure them away from the door to intimidate Porios… (View Post)7 -
Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
Fun With Saving Throws Previous updates: The fight for the 2nd Ring of Wizardry sees Yin's first death from a 2x acid arrow sequencer. Unfortunately there was nothing I could do to keep him afloat. L… (View Post)6 -
Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
Why handicap myself when I can just test the limits of LoB mode instead? I'm bringing my strongest characters in for this challenge. Double damage is enabled but difficulty-based XP and LoB XP are bo… (View Post)7 -
Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
The Trap Team made it into SoA with a critical backstab on Belhifet, and although Astolfo pulled a Loony Toons-tier "hide behind a thin pole to set a Manhunter Snare for the Amnish reputation po… (View Post)7 -
Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
The Trap Team We stealth through most of the mines to avoid wasting time fighting the worthless kobolds. Mulahey is chunked by Felix while traps eliminate his kobold reinforcements immediately as the… (View Post)8