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Re: Anyone know Letoscript?
I did not get it from the vault. I'll have to check that out. Changing to eq seems to be what I needed. I had to replace 'replace' and I seem to have it working:%mod = '01_FS_Chapter1.mod'; $lockCoun… (View Post)1 -
Re: SetColor() Question
The Fire Giant uses a texture file like most standard 3D models of the time. That function will only work on creatures with player playable models. So like Elf... Halfling... Human... Anything that c… (View Post)1 -
Re: Ability Increase/Decrease Question
The way I've seen it done before was to add a permanent effect. On that server, there was ways that it would get dispelled, but it always came back. Later on, they fixed that. I'm not sure if it was … (View Post)1 -
Re: Reset Encounters when area is empty?
I believe you have to check if the object is a PC. Here's one way you can do it:void main() { // Check if the area is empty of players. object oPC = GetFirstPC(); while(GetIsObjectValid(oPC)) { if(Ge… (View Post)1 -
Re: x0_o2_anyuniq Error
I have done things to that script a lot. When I get some time I can paste what I got working. (View Post)1