FreshLemonBun
FreshLemonBun
Reactions
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Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
I believe there are actual differences with darkvision, lowlight, and ultravision visual effects. But they're very minor and you would also want to set the range individually for 60ft and 120ft, othe… (View Post)1 -
Re: Zombie Survival / Permadeath Servers still around?
A lot of servers shut down after the short burst of NWN EE excitement died down unfortunately. I also prefer permadeath and survival mechanics as they're part of D&D and it's not very good rolepl… (View Post)1 -
Re: Blink, blink
Attachments whether through vfx or some other similar system would still be a much better option in terms of customization. Sure a handful of modders could make a couple of animated heads but if you … (View Post)1 -
Re: I would like to renew the call for higher level cap and more than 3 classes
In a stream they said that they didn't think it was interesting and wouldn't change the game much so they didn't want to spend time on it. I think they're wrong and don't quite notice the desire some… (View Post)3 -
Re: The full control of AI party summons, henchman, companions, and familiars card discussion
Even with FPC that alone wouldn't make it a tactically rich experience. NWN lacks a lot of the timing and positional mechanics needed, which is tricky to work around with modding. For example D&D… (View Post)1