God
God
Reactions
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Re: Modeling troubles
I'm almost done with dwarven buildings: (View Post)3 -
Re: September 21 Livestream Recap
64 bit NWN:EE, yay! (View Post)5 -
Re: Codename: Profundum [screenshots]
I may or may not be working on porting elven architecture from SpellForce into NWN:EE... (View Post)2 -
Re: Modeling troubles
Dwarven quarry: Dwarven wall segments: And, with special thanks to @TheBarbarian, the dwarven sanctuary, which had to have 5 (!) pieces: There is the little problem with the statue's cape being trans… (View Post)1 -
Re: Modeling troubles
Still no solution to multi-material meshes, so I keep converting those that don't have that problem. Here, a dwarven mine: And, uh, another dwarven mine: And also a dwarven smithy: (View Post)2