Grammarsalad
Grammarsalad
Reactions
-
Re: Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)
Lol, my brain kept telling me that we were talking about a fmc, despite all of the information that contradicts that (e.g. stuff involving thief skills). I'm not going to have time to do this this we… (View Post)1 -
Re: Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)
No, please suggest possible workarounds. It's actually really easy to put druid spells in their spellbook, but it is the "replacing all mage spells with druid spells" thing that is the issu… (View Post)1 -
Re: Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)
Ha! I'm a bit out of practice, but I think that this isn't possible, or not easily possible. I've been wanting to find a way to create custom spell lists by kit for a while, now, so I'm happy to look… (View Post)1 -
Re: Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)
Yeah, I was thinking of something like this for Mazzy. No, I haven't updated it yet. And yeah, I have to take a look at the AI. I think I gave them the summoned wolf AI (not ideal). I think the BG2EE… (View Post)1 -
Re: Spell Revisions beta15
There shouldn't be any conflicts with faiths and powers ( let us know if you find any issues). We've tried to make it compatible with sr in every way. Install fnp after sr. As for TnB, I'm fairly sur… (View Post)1