Grammarsalad
Grammarsalad
Reactions
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Re: Two Kit Questions
A) Possible. The only way I know how to do it would require that your mod be installed after all item mods have been installed, however. And-- potentially a pain--you'd have to make adjustments for i… (View Post)1 -
Re: Need a Fighter/Mage/Druid...
You would have to change spells known at every level up... The list renews itself at every level up. Not sure if there is a good way to fix this for a f/m/c-->d. as for weapon usability, I believe… (View Post)1 -
The Scientific Method
http://www.phdcomics.com/comics/archive.php?comicid=761 (View Post)1 -
Re: DLC: Interlude chapter
Adventurey or adventure y? (View Post)6 -
Re: Feature request for Modders: Recreate BG EE classes in BG 2
Honestly, I have no idea. I was thinking to do something like what Shin suggests: creating kits in BG2 from scratch. As an example: I can do something like this: "I would suggest the guy there t… (View Post)1
