Grammarsalad
Grammarsalad
Reactions
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Re: Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)
Okay, yeah, when I click of it, I can see the animation. Looks awesome! (View Post)1 -
Re: Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)
A quick update: I'm going a bit crazy creating spells. I have a working 'storm wall' that creates a wall of electrical energy. Right now it looks like... (slight star wars Force Awakens spoiler) Anyw… (View Post)1 -
Re: Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)
Flavor! A wildmage can be any alignment, and have any sort of view about wild magic: maybe for one it's 'a way to gain power'; for another, 'I need to understand it to contain it!', whereas a 'chaos … (View Post)2 -
Softcode thief abilities, and button assignment
I'm really happy with what beamdog has done with the thief in terms of softcoding thief abilities (e.g. points per level, and weighting point assignment, so that some skills cannot be learned), but I… (View Post)2 -
Re: Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)
Yeah, that our about what I was thinking. I actually don't know if giving it the wm usability will make it trigger wild surges, but I agree that that is probably what will happen @subtledoctor what d… (View Post)1
