Grammarsalad
Grammarsalad
Reactions
-
Re: New turn-based RPG - Realms Beyond
More gameplay video. The more I see, the more I like: https://youtu.be/iFHwwlHcB4s (View Post)3 -
Re: Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)
Oh, that's a bug we should fix. We should create versions for other deities too, it seems... (View Post)1 -
Re: Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)
Lol, no worries. If you have any ideas, I'd love to hear them. Heh, it's been so long that I don't even remember if there is an Ellistraee option in the mod... (View Post)1 -
Re: Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)
Yeah, it's just going to be an optional kit in the conservative version. As for the more radical version (i.e. the default that we have now) I'll probably break it into two different kits: an 'infilt… (View Post)Post edited by Grammarsalad on3 -
Re: Question about modding special abilities GUI
No idea, but you may have more luck checking with the folks in the ui modding section: forums.beamdog.com/categories/ui-modding (View Post)1
