Grammarsalad
Grammarsalad
Reactions
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Re: Variant Rule - Spell Recharge
Glad to help buddy! Let me know if you want to take this further, and I'll show you how to give a text notification. Also, be sure to look at the files in near infinity or DLTCEP (I prefer DLTCEP for… (View Post)1 -
Re: Variant Rule - Spell Recharge
As for looking up effects to see what they do, look here: http://gibberlings3.net/iesdp/opcodes/bgee.htm (View Post)1 -
Re: Variant Rule - Spell Recharge
Well, you could do it like that, but you would still have to alter every spell in the game that the kit had access to..and you would have to mess with an existing kit as well to hijack it's usability… (View Post)1 -
Re: Variant Rule - Spell Recharge
Wait, you may not need to mess with an existing kit to use its usability flag--i think this is handled completely by kit.ids...But you would definitely need to mess with every spell said kit had acce… (View Post)1 -
Re: Variant Rule - Spell Recharge
This is doable, more or less. It does require you to alert every spell in the game however (though there may be a better way). Also, it would be much easier to not have the randomness, but you can do… (View Post)1
