InflatableFriend
InflatableFriend
Reactions
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Re: What kind of artstyle do you prefer to see in Neverwinter Nights?
So the options are A: Western Cartoon, C: Asian Cartoon and B: Unspecific magical style that's somehow all of the old pixelated low resolution low polyness, but with none of those defining/limiting f… (View Post)3 -
Re: Suggestions Thread: Structural (file formats, references, "hardcodedness", configuration)
@JuliusBorisov This card would appear to be a duplication of a card that already existed in the Engine input board https://trello.com/c/wRfOhP9o/107-optionally-preload-adjacent-areas-in-background-to… (View Post)1 -
Re: Interpreter Needed for Patch Notes for 74.8159
I think they're for whatever you want them to be for. Right now it's just support for multiple texture sets, it's down to the content creator to make the model, texture and shader that tells everythi… (View Post)2 -
Re: NWN:EE - New Character models Feedback (Impressions, ideas, the future)
Just because I was watching this again earlier and goes over Blizzard's art philosophy. http://gdcvault.com/play/1015306/The-Art-of-Diablo On topic, love the new Aribeth model, it's clearly early day… (View Post)2 -
Re: Better Asset Import Process for Aurora Toolkit
UV sets, Colour sets and naming conventions would be one way of handling that info. As always, if you want more data formats then go vote for it on Trello. In the meantime NeverBlender is going great… (View Post)2