JediMindTrix
JediMindTrix
Reactions
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Re: [mod] Khalid for Baldur's Gate 2: EE
Chiming in here to say I think your writing has improved a lot since your earliest mods that I've followed & that as others have mentioned, your approach to picking who survives is indeed pretty … (View Post)2 -
Re: NWN EE userpatch.ini unofficial FAQ
Apologies for the thread necro, BUT: My installation did not automatically have a PATCH path in nwn.ini, and it took me a while to notice this as I tried in vain to get userpatching to work. Add this… (View Post)3 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
Fix parry. (View Post)6 -
Re: Ascension for BG2:EE
Cuv & later Jcompton gave me their blessing to start updating Ascension to EE standards. Whiteagnus had done a small amount of work on it already, so I enlisted his help. We rolled out a version … (View Post)1 -
Re: Suggestions Thread: Miscellaneous (Minor uncategorized tweaks and changes)
This is actually already in the game, it's just not in the release notes (yet) (View Post)8