John_Doe
John_Doe
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Re: [MOD] Lefreut's enhanced UI (for BG1EE, SoD, BG2EE and EET)
It is easy for baldur.lua to get rewritten for a variety of reasons. It is of course not the fault of your mod in the slightest, but if you could enable a more robust check it would nip this issue in… (View Post)1 -
Re: [MOD] Lefreut's enhanced UI (for BG1EE, SoD, BG2EE and EET)
If I understand the problem correctly, see my post earlier in this thread here: https://forums.beamdog.com/discussion/comment/970603#Comment_970603 (View Post)1