Logiteks
Logiteks
Reactions
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Re: [MOD] EEex (v0.10.2-alpha)
thanks, 2da loading works correctly now! Did I mention that EEex is awesome? :P If there will be problems with porting EEex to v2.6, I will stay with 2.5 forever, that's for sure. It's incredible how… (View Post)Post edited by Logiteks on1 -
Re: Road to 2.6 | Planned Patch Items | Windows, macOS, Linux
that would be sweet fix actually. (View Post)2 -
Re: [MOD] EEex (v0.10.2-alpha)
no question: does anyone knows roughly what EEex_GetDistanceIsometric value is an equivalent of 1 feet and default visual range? (View Post)1 -
Re: Road to 2.6 | Is the Baldur's Gate 2.6.2.0 Patch Ready to Release?
I don't think so. Maybe if some modder volunteer quality art out of passion. But expecting that Beamdog will hire (or allocate) graphic artist at this point (read as "at this point of product li… (View Post)2 -
Re: [MOD] EEex (v0.10.2-alpha)
regarding question 1. I wasn't able to find the exact offset to reliably read equipped launcher res, but there is another way to get the res name - iterating through effects applied to cre with timin… (View Post)Post edited by Logiteks on1