Lord_Tansheron
Lord_Tansheron
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Re: Name three things you don't want in a new D&D game
To be fair, this is all in the original spirit of D&D, which was essentially a fantastical playground for "what if all these things WERE real?" scenarios. Original in some aspects, but … (View Post)2 -
Re: Are the "extra attack per round" weapons generally better than ones that don't have it?
Should also add that high-level Rangers will have plenty of GWW at their disposal as well, which makes +APR bows/xbows moot for a good portion of many fights. Mathing things out is always a good idea… (View Post)1 -
Re: Are the "extra attack per round" weapons generally better than ones that don't have it?
Just to avoid (or add to the?) confusion, when it comes to comparing OH weapons, APR wins over THAC0 every single time; i.e., even a very bad-THAC0 OH that gives +APR will win over an OH with great T… (View Post)1 -
Re: Are the "extra attack per round" weapons generally better than ones that don't have it?
If you're using two weapons, there is practically no weapon better in the OFF hand than a weapon with +APR (there are very few fringe cases that need not concern you if you're not deep into game mech… (View Post)3 -
Re: David_Gaider needs a list
1. Moddable - No question about it, mods are the ONLY reason BG lasted as long as it did for me. Without SCS and the likes, I would not be playing (and indeed did stop playing IWD:EE for the lack of … (View Post)16