MadHatter
MadHatter
Reactions
-
Re: New armor models?
They’ve been releasing updated models/textures as steam workshop overrides. What you might be noticing is the new sharpen effect in the new patch. (View Post)1 -
Re: Project Q Update - HOLDING FOR NOW
I think most people are happy with creatures working the way it does. Maybe a !creatures that changes the overrides to separate appearances would be best to not break everything backwards. (View Post)1 -
Re: Using the override folder with Steam
Hey Proleric. Been playing NWN for 16 years now so I'm very aware of the issue. A module switch already does exist. You could easily include the resources you are using within your module hak so they… (View Post)2 -
Re: Steam and persistent worlds
Steam is just an extra set of tools. Your multiplayer button connects to the same master server as the Beamdog or eventual GOG users. Where Steam will be really useful for PWs is 1 click content mana… (View Post)3 -
Re: Trello - Rules Expansion/Redo - Request to allow alternate rule systems
5e doesn't have cooldowns. It's basically the same as 3.X except that instead of defining things as "per day" they are defined as "per short rest" or "per long rest". A … (View Post)3