Mr2150
Mr2150
Reactions
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Re: Making it Work: Inventory
Horizontal One Square is still my favourite. Maybe the horizontal extra and OPTIONAL toggles could be added to that... for example, with the HP icon at the top, I'm not worried about seeing the break… (View Post)3 -
Re: Making it Work: Inventory
Whilst it maximises the space for text, has the advantage of great alignment (and no need for extra labels), at the start of the game the text box will be pretty empty and it wastes space. At the end… (View Post)2 -
Re: Making it Work: Inventory
I have to say I hadn't noticed the extra ornamentation - and I have to say I like the 'balanced' look like that... (View Post)1 -
Re: Making it Work: Inventory
The other advantage is that the 'inner area' is square almost and squares are good/easy/better for placing text in than circles. (View Post)3 -
Re: Making it Work: Inventory
My favourite is the Horizontal One Square from @Adul - it addresses the problems with the existing screen (with respect to fontsize, icons, textbox location) and @Adul has carefully crafted good icon… (View Post)1
