Mr2150
Mr2150
Reactions
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Re: Making it Work: Inventory
@00zim00 (View Post)2 -
Re: Making it Work: Inventory
My favourite would probably be a slightly rearranged version of your 2nd version @Dee It has a box for the descriptions and it has clear areas for the headline stats. If the boxes at the top were mad… (View Post)2 -
Re: IPad Improvements
OK - gotcha... and very valid point. The reasoning is probably because the fields I mentioned are 'EDIT' boxes where the game is telling the engine to accept a text input. During gameplay there is no… (View Post)1 -
Re: Making it Work: Conversation Window
Enter should always be OK, yes, continue, next, accept. done (positive response) Escape should always be no, go back, decline (negative response) Space should only be pause (STOP EVERYTHING, I WANT T… (View Post)3 -
Re: Making it Work: Conversation Window
I can confirm there's no difference between the current 1.3 and Dee's proposed solution. However the same conversation (Viconia and The Fist) has the same problem in 1.3, 2.0, DUI++ as said, it's an … (View Post)2
