Old_Gith
Old_Gith
Reactions
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Re: Development Build 8193.6
This dev patch look very interesting. Removal of the head dead zone mdl slots. New animation 2da availability. The foundation for creating custom weapon feats (CEP I'm looking at you, but sigh, I'll … (View Post)2 -
Things I Would Like Returned to Normal
Salutations one and all, Since the last flurry of Beamdog updates, I thought I would throw a few things out there I feel still need to be addressed. 1. Wand Values need to be returned to normal. In c… (View Post)3 -
Re: Character Invalidation of RDDs & PMs
Warm winds and hello! First, I am very pleased with the 1.79 patch so far. The new toolset options alone seem to be worth its weight in platinum. Thank you to all who worked behind the scenes to get … (View Post)1 -
Re: Character Invalidation of RDDs & PMs
Update: Palemaster AC progression still off. The 2da table represented above is still in both the Dev and Stable. Progression should be at Level 1, 4, 8, 12, 16, 20 etc. The 2da table above has it at… (View Post)2 -
Re: New Module - The Sinister Secret of Saltmarsh, U1-U3
Each deity has their own portfolio (Domains & accepted alignments and racial restrictions), but it doesn't play a role other than for Clerics. Non-clerics may choose a deity which may give one ad… (View Post)2