OlvynChuru
OlvynChuru
Reactions
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Re: [MOD] High Power Baldur's Gate v2.6.0
So far I don't find it frustrating at all. This mod is so fun to play and to make that it's hard for me to go back to the original game. (View Post)Post edited by OlvynChuru on1 -
Re: [MOD] High Power Baldur's Gate v2.6.0
One of my current goals is to make it so that a lot of enemy spellcasters throughout the game have their own unique sets of spells so that they won't all be casting the same spells. Spellcasters who … (View Post)Post edited by OlvynChuru on1 -
Re: [MOD] High Power Baldur's Gate v2.6.0
I've made quite a lot of progress. By now, I've given almost every spellcaster in the game a unique script and a unique set of spells, even if they're a good guy who you're probably not going to kill… (View Post)Post edited by OlvynChuru on1 -
Re: Triple threat vs HLA's
If I remember correctly, multi-class characters get HLAs when their TOTAL experience is over 3000000. They end up getting about as many HLAs as single-class characters. (View Post)9 -
Re: What is the point of these potions?
Potions of Insight are better in Icewind Dale where there are several wisdom-based dialogue options throughout the game, mainly late in the game. I've used those potions occasionally. (View Post)1