OlvynChuru
OlvynChuru
Reactions
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Re: [MOD] High Power Baldur's Gate v2.6.0
@rami Great to hear from you! :) Just so everyone knows, I consider quest/encounter mods to be "compatible" with this mod when I have given powers to creatures in those mods (by patching th… (View Post)Post edited by OlvynChuru on2 -
Re: [MOD] High Power Baldur's Gate v2.6.0
More Elminster's Ecologies screenshots: @Aasim I've revised Fission Slimes; they will have a different, less stupid kind of attack in Version 2.0. (View Post)2 -
Re: Unpopular opinions
I've actually had a lot of trouble with Irenicus on the Tree of Life in some of my playthroughs, usually when I was soloing. Irenicus tended to cast Maze on my character, causing an instant game over… (View Post)4 -
Re: Did you know?
Here's how much additional damage one deals on average by using Kai with different weapons: Dagger: +1.5 Bastard Sword: +3 Katana: +4.5 Black Blade of Disaster: +11 Shapechange Iron Golem Fist: +18 (View Post)8 -
Re: Small things amuse small minds
When I first played Siege of Dragonspear, I thought Bridgefort was the name of that Crusader camp next to the bridge. (View Post)2