OlvynChuru
OlvynChuru
Reactions
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Re: [MOD] EEex (v1.1.3)
This can already be done. Opcode 326 (Apply Effects List) can check if one of the target's attributes is less than or at least a certain value. You can use this to give creatures effects that differ … (View Post)4 -
Re: [MOD] High Power Baldur's Gate v2.6.0
Good news! I am currently working on Version 2.0 of High Power Baldur's Gate! I've already gotten a lot done. In the new version, I am improving the powers of PCs and NPCs and adding a lot of new abi… (View Post)Post edited by OlvynChuru on7 -
Re: [MOD] EEex (v1.1.3)
I've found a bug. When EEex is installed, effects that invoke a splprot condtion that checks whether a stat is less than or greater than or equal to something (like STAT RESISTFIRE < 100 or STAT C… (View Post)1 -
Re: [MOD] High Power Baldur's Gate v2.6.0
Did you install the mod, or did you copy and paste the files from the mod folder? Make sure you install the mod. Are there any mods you installed after this one? Are you playing the latest version of… (View Post)2 -
Re: [MOD] EEex (v1.1.3)
The wild surge opcode works great now! Thank you! :) More ideas: * Could we make a way for creature scripts to get the nearest creature that satisfies all the conditions in a block, without having to… (View Post)5