OlvynChuru
OlvynChuru
Reactions
-
Re: [MOD] EEex (v1.1.6)
@Luke93 The problem is that if your character is wearing a version of a major buff that is undispellable (e.g. a Ring of Free Action) and has some minor dispellable buff like Bless on, enemies will t… (View Post)4 -
Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
A transmuter would be particularly awesome in Baldur's Gate 2 if you had Spell Revisions installed, because in Spell Revisions Flesh to Stone has a saving throw penalty of -4, which would be -6 if Kn… (View Post)5 -
Re: Did you know?
Apparently, Planescape Torment has its own version of Biff the Understudy. Its name is The Ubiquitous Zombie. From the original Planescape Torment readme: Perhaps the Sigil Troupe in Baldur's Gate 2 … (View Post)9 -
Re: [MOD] EEex (v1.1.6)
If we're doing this in order to make AI that uses Dispel Magic well, wouldn't it be better simply to attach a single spell state/stat to the spells that someone would want to bother dispelling (e.g. … (View Post)1 -
Re: Why Irenicus doesn't die in final fight?
Part of the problem is that some of the bosses (including Irenicus in hell) regenerate, so even if you reduce them to 1 HP, which should trigger their death cutscene, it doesn't, because they quickly… (View Post)4