OlvynChuru
OlvynChuru
Reactions
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Re: [MOD] EEex (v1.2.0)
@Bubb You have a new pull request! I added two new functions. EEex_AlterActorEffect(actorID, match_table, set_table, multi_match) => This function can change parameters of the effects of an actor … (View Post)3 -
Re: Did you know?
All three of Yeslick's basic selection quotes contain "you need." Also, while most joinable NPCs have four easter egg quotes they say when you click on them a bunch of times, Yeslick only h… (View Post)Post edited by OlvynChuru on5 -
Re: [MOD] The Chaos Sorcerer: A Wild Magic Kit for Sorcerers
I had a cool little idea for Chaotic Eruption: you could make it deal 1d100 damage of each damage type rather than 10d10 (the PnP equivalent of 1d100 would be rolling percentile dice). A 1d100 roll v… (View Post)1 -
Re: Little things that annoy you
The fact that horses in the IE games can't move (even if you charm them you can't move them), even though horses are supposed to be quite good at moving. (View Post)4 -
Re: Selling Cursed Scrolls
I made a tweak mod with a component that lets you use cursed scrolls on enemies. You can find the mod here. (View Post)2