OlvynChuru
OlvynChuru
Reactions
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Re: [MOD] EEex (v0.10.2-alpha)
@Grammarsalad I was actually aware of those problems but I haven't gotten around to fixing them yet. I'll see if I can fix them today or tomorrow. @kjeron That's actually not the issue (though it mig… (View Post)4 -
Re: [MOD] Improved Heart of Fury Mode Version 4.2.0
Version 3.5 is out! The main change is that I've made some of the minor battles in Dragon's Eye and Upper Dorn's Deep easier. Dragon's Eye is just packed with enemies (there are about ten encounters … (View Post)Post edited by OlvynChuru on4 -
Re: Did you know?
The Cat Lord was in the 3rd Edition Epic Level Handbook. He was listed as a 37th-level rogue, challenge rating 39. Among his various abilities is the power to summon "10d6 domestic cats, 3d6 lio… (View Post)7 -
Re: [MOD] EEex (v0.10.2-alpha)
@Bubb Great work! A little request: could you make it so one of the flags in a SPL file changes which name is displayed when the spell is cast? If the flag is set, casting the spell should display th… (View Post)3 -
Re: [MOD] High Power Baldur's Gate v2.6.0
I just released Version 2.2.1. I added a new 1st-level wizard spell: Jump! This spell gives a character the ability to jump really high. The higher-level the caster, the farther the maximum jump dist… (View Post)7