Perusoe
Perusoe
Reactions
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Re: Game Update 1.0.2012
Thank you for this! I always spend a lot of time rolling and rerolling until I have decent numbers to start my character(s) with. Most of that time is spent adding up the numbers in an effort to keep… (View Post)1 -
Re: Default script makes archers charge into melee
Thank you everyone for your input! I'm glad to see that others feel that this is an issue of some concern and it is being addressed. :-D @Komarr Thanks! I'll try that as a workaround, although I hope… (View Post)1 -
Re: What happened to the Defend/Guard ability?
I can appreciate that. Using Defend along with Scripts, however, allowed greater control over your characters. Also, using Defend defined the area that was protected. You could make the area of prote… (View Post)Post edited by Perusoe on1 -
Re: What happened to the Defend/Guard ability?
A strategy I used in the original Baldur's Gate was to have my two front-line Fighter's draw a Defend circle around the party when enemies were sighted. Then, instead of my Fighters advancing to the … (View Post)3 -
Re: Petition: Optional Old Cinematics.
I voted "Yes", although I think the new cinematics look sharper and cleaner. Most of the videos I remember were just short clips that played when you entered new major areas, like the Frien… (View Post)Post edited by Perusoe on1