Plok
Plok
Reactions
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Re: The allow customization of hardcoded feats card discussion
@Dark_Ansem Haven't really given it much thought; as my last post probably suggests, I'm a bit disheartened with this due to the announcement date. Fundamentally it will need some manner of indirecti… (View Post)1 -
Re: I cannot get the PRC to work with EE
If anyone is interested, I've got the PRC to produce all of it's hak files from source with EE now. Code is hacked up a bit, is currently Windows only (although it should be simple to duplicate my ch… (View Post)Post edited by Plok on1 -
Re: I cannot get the PRC to work with EE
I suppose the next hurdle is the hak installer. Anyone up for migrating a Visual Studio 2005 C#.net 2.0 project into a version you can actually acquire? Because I really, really don't want to have to… (View Post)1 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
On the subject of traps, can we decouple the Rogue class from high DC traps? The way NWN 2 does it is that high DC traps require the "Trapfinding" feat, which Rogues get at first level. Doi… (View Post)2 -
Re: Embed in the toolset and engine functionality for non-existent ability scores?
We would need some way of redefining things like hit point growth as well if we do this. Undead get all HD as d12s for all Class Levels/Racial Hit Dice in lieu of their CON bonus. I suggested this al… (View Post)2