Proleric
Proleric
Reactions
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Re: Player Skin Blueprint?
See Lexicon: However, given that the system scripts go out of their way to equip the PC skin and add the default properties, I can't think of any reason for creating it in the toolset. The safest met… (View Post)1 -
Re: Moving location of haks/localvault/other data
In the User>Documents folder is a file called nwn.ini which specifies the path for each file type. So, create a folder wherever you like, with subfolders for each file type, move the existing cust… (View Post)1 -
Re: Set Max Henchmen Script?
So delete if (GetIsObjectValid(GetHenchman(GetPCSpeaker())) == TRUE) { SetFormerMaster(GetPCSpeaker(), GetHenchman(GetPCSpeaker())); object oHench = GetHenchman(GetPCSpeaker()); RemoveHenchman(GetPCS… (View Post)2 -
Re: Set Max Henchmen Script?
You haven't given us the Action Taken script that runs when the henchman is hired. No doubt the problem is there - it's removing the existing henchman when the new one is hired. With multiple henchme… (View Post)2 -
Re: What's a good way to level?
If the issue is simply that you want to customise your build, start the OC with a first level character, then use the console command dm_givelevel 15 Go through the level up process 14 times, then ex… (View Post)1