Proleric
Proleric
Reactions
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Re: Stop Monsters from passing through Transitions
Is that right? Surely JsonToObject takes a Json argument, not an object? I was thinking, for example,#include "nw_inc_gff" void main() { json jNPC = TemplateToJson("x3_hummount001"… (View Post)1 -
Re: Stop Monsters from passing through Transitions
The default script for area transitions is nw_g0_transition. If you want to stop all creatures other than PCs and their party, make a custom version beginning if (!GetIsPC(oClicker)) if (!GetIsPC(Get… (View Post)2 -
Re: Rotate Object by Tag?
TryAssignCommand(oTarget, SetFacing(x)); This makes oTarget the object of the SetFacing() function. (View Post)2 -
Re: Change Text/Font color?
... and as of 8193.32, in scripts, you can enter those codes as hex escape sequences e.g. \xFF for greater legibility. (View Post)Post edited by Proleric on1 -
CEP for the EE era
A useful discussion on developing CEP for EE is happening here. It would be great if more experienced folk could join us there - module builders, PW owners or whatever. (View Post)Post edited by Proleric on1