Proleric
Proleric
Reactions
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Re: CEP 2.64, Robe glitch?
This is fixed in 2.65 I hear. (View Post)2 -
Re: Monster Encounters In Single Player mods: Should they respawn or not?
The exploit can be disabled by giving XP for achievements but not for kills. While respawning is unnecessary in SP, there are pros and cons. Used sparingly, it can add spice to areas with an obvious … (View Post)3 -
Re: The Toolset user interface (UI) upgrades card discussion
I don't think the card has captured the request to lock the position of selected placeables (or lock all, with selected unlock). This is very important to stop accidental movement of carefully placed… (View Post)3 -
Re: Does NWN still feature the "can't create archways" issue?
No - as far as I'm aware. There are placeable arches you can walk under in CEP, but you can't walk over them. In general, walkmesh can still only have one height at a given (x, y)... unless anyone kn… (View Post)2 -
Re: Are permissions needed before I Can Update NWN MODs to NWN:EE?
@Grymlorde yes, that's pretty much the approach I've been taking with tileset fixes for EE. Moderators can post revisions on the original page if requested. However, there is a compelling reason for … (View Post)3